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Beyond their enemies and bosses simply being designed for them (a concession Vergil can't exactly lay claim to save for his two final fights,) the main trio all have deeply rewarding play styles. Whether playing through the main story for the first time or revisiting for the Special Edition, Nero, V, and Dante's campaign features some of the best gameplay in the series. A fully upgraded Vergil might very well be the deadliest character in Devil May Cry 5, but as fresh as his play style may be, the base game is still impeccably well designed. For those who want to be a bit more creative with their Devil Trigger, however, pressing R1, rotating the analog stick, and then pressing Circle triggers the World of V - a technique which summons V and his monsters to rain onslaught on any enemies in Vergil's path. Once the SDT meter is full, Vergil can access a traditional Devil Trigger that buffs all of his stats, makes him faster, replenishes his health, and generally just rips through any & all enemies in the player's path. Not only does the doppelganger work off your personal play style, Vergil remains buffed so long as he's active.īy holding down L1, Vergil can accumulate his DT and feed it into his Sin Devil Trigger. Up on the D-Pad has him moving at the same speed, Right makes the doppelganger faster, Left slows him down, and down calls him off. By pressing the D-Pad, Vergil can expend DT to summon a doppelganger. The Doppelganger Style from DMC3 returns, but this time as an inherent ability. Vergil's DT plays a huge role in combat, and actively using his different forms of Devil Trigger can be the difference between life & death.
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It's worth keeping in mind that making reliable use of Vergil's Devil Trigger isn't as simple as just pressing L1.
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Once full, Concentration nets several bonuses: Yamato has increased reach, Beowulf gets a three tiered charge, Mirage Edge hits for more, and Vergil can even block with R1. When timed correctly, Tricks fill up Concentration fast. Pressing Circle while locked onto an enemy will teleport Vergil directly in front of his foe. By simply pressing Circle, Vergil will teleport upwards into the air, doubling as a dodge and a way of gaining height. Circle allows for Vergil to trigger Trickster-esque techniques. Vergil may not have Styles, but his natural abilities more than cut the difference. During battles, players can earn Concentration by avoiding damage, keeping combos active, or performing Tricks with the Circle button. With only three weapons on his person, L2 & R2 serving as the swap button means every tool in Vergil's repertoire is only a single press away.īeyond weapon variety, Vergil makes use of a Concentration Gauge. Yamato and Beowulf are the real stars, of course, allowing quick players to effortlessly weave frantic swordplay with charged strikes. Mirage Edge plays similar to Dante's Force Edge, using techniques like Stinger and Helm Breaker - a great weapon for those easing into Vergil. The former function just like Summoned Swords did in DMC3 and DMC4, serving as Vergil's long range answer to guns. The Yamato and Beowulf return as Vergil's signature weapons, but the half-Devil also comes equipped with the Mirage Blade and the Mirage Edge. Going up against enemies and bosses fought by Nero, V, & Dante, Vergil's tool kit is understandably quite varied. There's no narrative jumping around or sudden protagonist shifts, just Vergil from start to finish.
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By comparison, as the only character with a full campaign, Vergil offers a level of gameplay familiarity not even Dante could. Vergil's mode is ostensibly structured like a typical Devil May Cry campaign where one character runs through 20 or so levels, all the while players get used to gameplay nuances and purchase upgrades. DMC5 juggles three distinct characters well, but switching between play styles every few missions can be a pace breaker. Vergil's campaign offers little in terms of plot, save for a few cutscenes peppered throughout, but the real draw is in the gameplay. Available right from the get-go, Vergil's campaign has him going through all of Nero, V, and Dante's stages in a fantastic reinvention of the main story. Following in the footsteps of the series' previous re-releases, Devil May Cry 5 Special Edition brings Vergil back into the fray. Considering how key of a role Vergil plays in the franchise's mythology, along with Devil May Cry 5's story, his absence as a playable character was something of a disappointment - doubly so when data mining revealed a slightly playable version did exist.